Email

info@ayogo.com
jobs@ayogo.com
press@ayogo.com

Phone

+1.888.680.9882

Address

314 W Cordova St #210,
Vancouver, BC V6B 1E8


Making Games Better

That’s what we do. We craft playable experiences that change the way people learn and interact with the world around them. We design games that facilitate learning, growth and meaningful change in everyone that plays.

Biometric gameplay

Learn to control your heartbeat by playing to be the biggest jellyfish in the sea. I ❤ Jellyfish gets you to navigate a perilous aquatic world while teaching you to regulate your heart rate.

Games that Engage

Over 26 million people play
social games on mobile
devices and more than 100
million people people play
games on social networks.

The power of play »

Health as Play

HealthSeeker motivated over
5,000 users to engage in more
than 32,000 healthy actions
resulting in over 15,000
healthy meals.

Ayogo & Health »

Immersive Learning

The power of Immersive
Learning is profound. Studies
show that educational games
can increase standardized
test scores by over 40%.

Changing how we learn »
Ideas
Health Gamification FAQ

Health Gamification FAQ: How do sensors fit into gamification?

In today’s video, Ayogo’s CTO, Paul Prescod, talks about how senors fit into gameplay and health gamification. Ayogo’s Health Gamification FAQ series tackles some of the most commonly asked questions we get at conferences, industry events, and online. If you have a question, give us a shout : @ayogogames or info@ayogo.com

Ideas
Health Gamification FAQ

Health Gamification FAQ: How can we identify which areas gamification is best applied to?

In today’s video, Ayogo’s CEO, Michael Fergusson, answers a Twitter question from John Mardlin about how to identify areas best suited for gamification. Ayogo’s Health Gamification FAQ series tackles some of the most commonly asked questions we get at conferences, industry events, and online. If you have a question, give us a shout : @ayogogames [...]

Ideas
Health Gamification FAQ

Health Gamification FAQ: How can games improve health outcomes?

In today’s video, Ayogo’s CTO, Paul Prescod, talks about the reasons behind medical non-adherence, how games can increase patient engagement in a variety of ways, and how this increase in engagement can lead to better health outcomes. Ayogo’s Health Gamification FAQ series tackles some of the most commonly asked questions we get at conferences,  industry [...]

Ideas
ChangeGame_fe

Learner perspective in games

When designing games for learning, most design starts with the learner playing the main character in the game, making decisions and experiencing the consequences within the game world. This makes sense…designing games for practice means that the learner needs to actually DO something, repeatedly, to gain experience and improve performance with repeated exposure and application [...]

Ideas
Screen shot 2012-04-18 at 3.45.06 PM

Ayogo Q&A: How do you make gamification fun?

Ayogo’s Associate Producer, Michelle, answers @ianGon’s Twitter question about how we make gamification fun. Ayogo Q&A is a video series that answers questions about gamification and health. If you have any questions, ask us! @ayogogames or info@ayogo.com Read more about I ❤ Jellyfish

Ideas
GGD #6

Audience Q&A – The Great Gamification Debate (part 6/6)

Once the debate ended and the trophy got handed out, the crowd got a crack at the debating duo. The audience questions were astute, giving Steve and Michael the opportunity to open up the topic, and discuss a variety of issues, including the moral factors involved in making addictive games; examples of bad gamification; the [...]