Behavior Change Platform

Mobile technology engages patients where they really live their life. Empower™ helps your patients with chronic conditions engage with their care plan, using the most current thinking from behavioral economics, game psychology, and social patterning effects. Patients like Empower’s social features, its playfulness, its daily delivery of actionable health content. Tested, piloted and iterated upon, Empower™ has what patients want. Informatics show that Empower™ users with poor health and low-to-average literacy repeatedly returned to perform and track healthy actions that significantly improved their health outcomes in a clinical pilot.

Improve engagement. Improve outcomes.

Our Custom Services

Ayogo’s design and development team can work with you from early concept development to deployment, whether you’re developing a serious game, a mobile application, or a patient portal. Discovery and analysis is the foundation of our work.
Every project begins with in-depth user research to uncover the hidden truths about your patient group and the factors that affect their health and related behaviours. By clearly understanding your patients, the purpose of the solution they need, and the context in which your patients will use it, we create meaningful applications capable of changing people’s lives.

What Our Customers Are Saying

Michael Fergusson is blazing a trail in healthcare by creating experiences through games that have the power to increase patient engagement and learning, while bringing about meaningful changes in behavior.


Designing Digital Tools for Patient Engagement

In this white paper we’ll discuss: understanding patient behavior through the lens of game psychology, the neurochemical basis of digital engagement, what we can learn from early, less-successful attempts at “gamification”, how we move to a more comprehensive understanding of “playful design”, and how to utilize design patterns from various styles of play using ACUDO – Ayogo’s contribution towards providing a more comprehensive approach to gamification.