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	<title>Ayogo Games &#187; IIMA</title>
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	<link>http://ayogo.com</link>
	<description>Making Games Better</description>
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		<title>Play is Functional &#8211; IIMA Seminar November 25th</title>
		<link>http://ayogo.com/blog/2009/11/11/play-is-functional-iima-seminar-november-25th/</link>
		<comments>http://ayogo.com/blog/2009/11/11/play-is-functional-iima-seminar-november-25th/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 01:07:23 +0000</pubDate>
		<dc:creator>Michael Fergusson</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[Ayogo]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[IIMA]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Media/Press]]></category>
		<category><![CDATA[Social Networking]]></category>
		<category><![CDATA[Web 2.0]]></category>

		<guid isPermaLink="false">http://www.ayogo.com/?p=55</guid>
		<description><![CDATA[Regardless of your product or industry, the job of a marketer is to motivate customers to act. There is no denying that games command incredible loyalty and mindshare. In this talk, we'll explore the principles of game design for techniques we can apply to dramatically increase the effectiveness of our own marketing programs and applications.]]></description>
			<content:encoded><![CDATA[<p>On November 25th, Selma Zafar and Michael Fergusson are giving a talk for the <a title="IIMA" href="http://www.iimaonline.org/event-details/?eid=42" target="_blank">International Internet Marketing Association</a> on how to apply the well-proven principles of game design to make your business (marketing program, application) more engaging, and to produce concrete measurable business value. Be there or be square!</p>
<p>Regardless of your product or industry, the job of a marketer is to motivate customers to act. There is no denying that games command incredible loyalty and mindshare. In this talk, we&#8217;ll explore the principles of game design for techniques we can apply to dramatically increase the effectiveness of our own marketing programs and applications.</p>
<p>Speakers <a title="Michael's Twitter feed" href="http://twitter.com/fergusson" target="_blank">Michael Fergusson</a> of <a title="Ayogo Games Inc." href="http://ayogo.com" target="_blank">Ayogo</a> and Selma Zafar of <a title="Open Road Communications" href="http://openroad.ca" target="_blank">Openroad Communications</a>.</p>
<div>
<h4>Where? When?</h4>
<p>Wednesday, Nov 25th 2009 (6:00pm &#8211; 8:00pm) in the Wosk Board Room (Seventh Floor) at the Vancouver Public Library.</p>
<h4>What you&#8217;ll learn</h4>
<p>Are you rewarding, or punishing your customers for engaging with you?</p>
<ul>
<li>How play is essential to how we learn, socialize, compete, consume</li>
<li>Examples of where game design principles have been applied successfully in business applications</li>
<li>The underlying human instincts that makes play engaging, and how to trigger them</li>
<li>Practical techniques you can use to get results right away</li>
</ul>
</div>
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