Designing Digital Tools for Patient Engagement

In this white paper we’ll discuss:

  • understanding patient behavior through the lens of game psychology,
  • the neurochemical basis of digital engagement,
  • what we can learn from early, less-successful attempts at “gamification”,
  • how we move to a more comprehensive understanding of “playful design”, and
  • how to utilize design patterns from various styles of play using ACUDO – Ayogo’s contribution towards providing a more comprehensive approach to gamification.