How to Create a Habit, Ditch Willpower and Motivation

Overcoming Obesity Series 4 of 4: How to Create a Habit In our previous posts in this series, we introduced the...

Healthtech Experts Pick the Best of 2014 in Health Apps Games & Media

Ayogo’s team compiled this informal list of Healthtech Innovations from 2014: health technology, health apps, media & games that captured our hearts and minds in 2014....

CTV Features Ayogo in “Educational apps help kids take control of their health”

After our recent launch of Monster Manor in the UK, CTV has featured Ayogo in their article about apps helping...

Diabesties

Diabesties harnesses the power of social accountability and engagement to help people manage their diabetes and improve their treatment adherence. The...

Career Explorers

Educational purpose arrives at school disguised as super fun. Inspired by board games, Career Explorers has 9 mini games with...

You Can’t Measure Learning, But You Can Measure Behaviour

A guest post by Koreen Olbrish, Ayogo VP of Learning Design. I’m overstating it a bit with the title of...

Vote for us! We’re back in SXSW’s PanelPicker!

That’s right, it’s Panel Picking time again! Michael was at this year’s SXSW Interactive with his panel, “Social Games: Manipulating Brain Chemistry...

How to change your habits by playing social games

Getting people to change their behaviours can be extraordinarily hard, even if it means that they’ll live better lives: become...

Social Games, Behaviour Spreading and Game Design

To start, I’d like to say thank you to all the Gamasutra bloggers/readers who generate a lot of buzz with...

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