The F Word as a Strategic Advantage

I want to talk about the “F” word. The one that makes many learning professionals cringe, the one that risks...

Achievements: What Games Get Right and Most Training Doesn’t

I have well-defined, differing opinions on the term gamification. On the one hand, I’m a self-proclaimed games for learning advocate,...

What can alternate reality games do for you?

I’ve written a lot in the past about design considerations (here and here) and lessons learned (here) for alternate reality...

ARGs (alternate reality games) for learning

So…when was the last time you launched a training program that made people jump up and down? Yeah…that’s what I...

Standing Up To (Online) Bullies: Learning Community Management

Last week I attended 2/3 of my kids’ back to school night. Every time I visit their school, I wish...

You Can’t Measure Learning, But You Can Measure Behaviour

A guest post by Koreen Olbrish, Ayogo VP of Learning Design. I’m overstating it a bit with the title of...

The ABC’s of ARGs: Alternate Reality Games for Learning

A guest post by Koreen Olbrish, Ayogo VP of Learning Design. You’re a wine salesperson and have just been assigned...

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